SPRING 2026

How real creatives Make their mark

In this Spring 2026 issue, we set out to understand how real creatives actually make their mark, not just the finished work, but the path behind it. Across illustrators, 3D animators, graphic designers, sculptors, and photographers, this issue focuses on the real stories, decisions, struggles, and obsessions that shaped their creative voice. Some built careers, while others built practices outside of their day jobs, but all of them found a way to leave a mark that is entirely their own. This issue is about the process of becoming, not just the work, but the person behind it.

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How Kelly Pringle Found Her Style Through Cats

Traditional Art
Illustration
Painting

The Florida illustrator who came up in 2D animation, found her style in vintage Japanese cat illustration, and has been building toward the Kelly Pringle Cat Empire ever since. 

Carolina Wants You to Meet Pez

Design
3D

The Puerto Rican-Mexican collectible designer and art toy creator who built a thesis around a doodle, left a styling career to make art full time, and is about to introduce Pez to the world. 

The Invisible Process of Sam Hox

Digital
Motion Design
Branding
Design

Sam Hox's clients see three pitches. They never see the ten or twenty that came before them. By the time a mood board lands in front of a client, Sam has already done real design work inside it.

Original CHARACTERS Saved Nina's art

Digital
Digital Painting
Illustration

Nina spent years drawing other people's characters to build a following, until it started killing her creativity and she built a world entirely her own.

How Kelly Pringle Found Her Style Through Cats

Traditional Art
Illustration
Painting

The Florida illustrator who came up in 2D animation, found her style in vintage Japanese cat illustration, and has been building toward the Kelly Pringle Cat Empire ever since. 

Carolina Wants You to Meet Pez

Design
3D

The Puerto Rican-Mexican collectible designer and art toy creator who built a thesis around a doodle, left a styling career to make art full time, and is about to introduce Pez to the world. 

The Invisible Process of Sam Hox

Digital
Motion Design
Branding
Design

Sam Hox's clients see three pitches. They never see the ten or twenty that came before them. By the time a mood board lands in front of a client, Sam has already done real design work inside it.

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Vossa Dova MaKes LOW POLY FEEL COZY

Animation
3D
Digital

Danielle didn’t want to be a designer

Design
Branding
Digital

David doesn’t need to experiment

Design
Branding
Digital
Motion Design

Sketchbooks Built Ryan Pallett's Career

Illustration
Drawing
Sketch Book

Vossa Dova MaKes LOW POLY FEEL COZY

Animation
3D
Digital

Alex Vargas built a world out of limitations, and made it somewhere you'd actually want to live.

Danielle didn’t want to be a designer

Design
Branding
Digital

Danielle Taylor didn't want to study graphic design. She wanted fine arts, and when her parents pointed her elsewhere, she spent her freshman year of college with a grudge against the whole field and no particular desire to lose it.

David doesn’t need to experiment

Design
Branding
Digital
Motion Design

David Momodu is a brand identity designer and poster artist based in Lagos. His work arrives fully formed before he opens the software.

Sketchbooks Built Ryan Pallett's Career

Illustration
Drawing
Sketch Book

His sketchbook is what led him to work as a concept artist for clients like Riot, DreamWorks, and others over the past six years.

Vossa Dova MaKes LOW POLY FEEL COZY

Animation
3D
Digital

Alex Vargas built a world out of limitations, and made it somewhere you'd actually want to live.

Danielle didn’t want to be a designer

Design
Branding
Digital

Danielle Taylor didn't want to study graphic design. She wanted fine arts, and when her parents pointed her elsewhere, she spent her freshman year of college with a grudge against the whole field and no particular desire to lose it.

David doesn’t need to experiment

Design
Branding
Digital
Motion Design

David Momodu is a brand identity designer and poster artist based in Lagos. His work arrives fully formed before he opens the software.

SEE MORE

SEE MORE

4.30.26

13 ARTISTS

How real creatives Make their mark

In this Spring 2026 issue, we set out to understand how real creatives actually make their mark, not just the finished work, but the path behind it. Across illustrators, 3D animators, graphic designers, sculptors, and photographers, this issue focuses on the real stories, decisions, struggles, and obsessions that shaped their creative voice. Some built careers, while others built practices outside of their day jobs, but all of them found a way to leave a mark that is entirely their own. This issue is about the process of becoming, not just the work, but the person behind it.

In this Spring 2026 issue, we set out to understand how real creatives actually make their mark, not just the finished work, but the path behind it. Across illustrators, 3D animators, graphic designers, sculptors, and photographers, this issue focuses on the real stories, decisions, struggles, and obsessions that shaped their creative voice. Some built careers, while others built practices outside of their day jobs, but all of them found a way to leave a mark that is entirely their own. This issue is about the process of becoming, not just the work, but the person behind it.

How real creatives make their mark

Copyright © 2026 Veros LLC. All rights reserved.

Copyright © 2026 Veros LLC. All rights reserved.

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